Wednesday, May 23, 2018

Cutie Honey Universe – 07


Cutie Honey Universe – 07




「あなただけに尽くします」 (Anata dake ni Tsukushimasu)
“Devotion to You Alone”


The level of ambition in Cutie Honey Universe‘s story is at its highest with the direction that Sister Jill is heading. Rather than the standard mission to obtain Honey’s device by defeating or destroying her, Jill’s motives are far more calculated and sophisticated. With em>Universe, Sister Jill wants to play the long game, and lets the cat out of the bag that her goal is to mentally break Honey to the point that she would willingly submit to Sister Jill and give her the device by choice. It’s a far cry from the Jill of old who would stop at nothing to make sure her henchmen destroyed Honey, but it’s a welcome change in that it offers a fresh new take on her character that is far more methodical. As a result, Jill ends up being a scarier threat as her mind games do extensive damage when she’s embedded herself in Honey’s life with her double role as Genet. Their exposure to Sister Jill is non-stop as her role as Genet gave her an opening to terrorize Honey and Natsuko by presenting them with roses that cause them to think back on the previous episode where the Panther Claw killed their classmates and teachers. She is also throwing off the other Panther Claw as well with Tarantula being taken aback by how much reckless abandon she has to make sure they keep Honey alive, effectively giving most of them a death sentence if they are either overpowered & killed by Honey or killed by Sister Jill for seemingly killing Honey. It raises the stakes for those trapped in with both Genet and Jill since the security of those who surround her is no longer guaranteed as she seeks out her desire to watch Honey squirm long enough for her to willingly rid herself of her device.


The linger effects of the terrorist attack on Honey is also unique as we are given a different take on how Honey is able to cope with the tragedy she is faced with. Whereas her father’s death was her wake-up call to take up arms to avenge him, the death of her friends and teachers still heavily weighs on her as the personal responsibility she takes for everyone’s deaths is overwhelming. She’s strong enough to hide her feelings and keep a wide grin in the face of adversity, but whenever she’s brought back to the tragedy, it takes a hold on her. The post-traumatic stress she faces comes in waves as she is taken aback when news coverage and groups of schoolgirls remind her of what happened that day, and comes at full force when she’s presented with roses. The sight of a red rose puts Honey in a state of shock as she has an intense panic attack over the trauma she faced that day, and gives us a once-in-a-blue-moon moment where we see the hero of an action anime have to face off against panic attacks they develop from personal tragedy. It’s also at this point where I feel like it would have done more service for the show to have someone with some visual umph to their output like Yuasa Masaaki helming it to fully encapsulate the trauma that Honey is facing. There’s some artistic flair in the episode itself, but it feels shackled to it’s low budget rendition of Go Nagai’s style that it doesn’t feel like it captures the fluidity of these segments as well as they could’ve been.


The episode is also molding Natsuko into a larger role as she takes it upon herself to try to figure out any way she can to help Honey when she’s going through a worse time than she wants to admit. Operating off of her suspicions of Genet, she goes out of her way to try to pry out information about Genet’s motives. In the midst of it, she is automatically tipped off as she offers her and Honey a bouquet of red roses, setting her into a catatonic state before she heads out. As Natsuko finds herself vulnerable to Genet eventually losing her cool, she also learns about Honey’s secret in holding the device that the Panther Claw are so keen on hunting down. With all of this in mind, Natsuko is in a tight spot as the knowledge she knows and Genet’s suspicions being raised about Natsuko’s personal investigation could definitely put her in danger. Whether it’s perilous for the very last friend Honey has is anyone’s guess.




Today at 10:40 am

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Golden Kamuy – 07


Golden Kamuy – 07




「錯綜」 (Sakusou)
“Complication”


I came into Golden Kamuy thinking it’d be an action-heavy series, and that would be what I’d be watching it for. Turns out, not at all. After a string of episodes focused on Ainu culture and all that good stuff we have a relatively (relatively) action loaded episode this week, and I think I actually prefer Golden Kamuy as a historical food anime. For one, action is not really Golden Kamuy‘s trong point. It has neither the animation nor the choreography for it. Many action series don’t actually have that many action scenes, and most of their episode time is not dedicated to fighting. Instead, they have the occasional bursts of action where they can focus most of their animation resources and those high spikes are enough to keep the show intense. Golden Kamuy does not do that, and perhaps should not do that. While in a more traditional action anime the action scenes are big pay-off moments, designed to look cool and feel cool, that’s not how they’re used in Golden Kamuy. Golden Kamuy never glorifies its actions. The focus is never about the cool factor, but the brutality. The fights we’ve seen so far involve characters who have neither superpowers nor special moves. They just maul each other. It’s an appeal to realism, perhaps; fights aren’t pretty. And perhaps it’s a cynical metaphor for human lives: short and brutal.


It’s not that Golden Kamuy is incapable of feel-good stories. Retar found a mate somewhere and even has cubs (yet still cavorts around with some other woman) so the wolves are probably not extinct after all. That’s optimistic. But I suspect that these brief respites of optimism are only there to juxtapose the pessimism. Take the history of the Ainu gold; to gain their wealth (and the capital to wage war) they sacrificed their natural bounties, and Golden Kamuy does not frame that as a worthwhile trade. Nature is always portrayed positively while human endeavour (yada yada weapons factory) are much less so. Golden Kamuy‘s view of the human condition is very bleak. Or perhaps that’s a side effect of a story where the entire male cast are stone-cold killers (except maybe Shiraishi, who needs to be the Escape King considering how often he stumbles into trouble). Then again, chicken or the egg?


Speaking of origins, the interesting parts about these bloodthirsty sociopaths is learning how they got the way they are, and accordingly this week we get more of the backstory of Crazy ‘Stache. Turns out, he’s basically Japanese Hitler (sorry, Tojo). For those who aren’t familiar with the story of Hitler’s rise to power… well, you’re seeing it right here, in general terms. As you may recall, Germany did not have a good time after World War I. They terms of the peace treaty held them responsible for the war, forced them pay reparations, and basically collapsed both their government and their economy. Hitler was a WWI veteran, did not have a good time, and felt that German soldiers were betrayed by politicians. About there Hitler and Lt Tsurumi diverge (unless Crazy ‘Stache wants to blame the Jews too) but overall it’s a familiar story. That’s perhaps because it’s been told so many times; history is full of examples where a government loses control of a disgruntled military. Napoleon, for example, learnt this lesson well. He was a nationalist, but he understood that armies fundamentally run on much baser fare than pride or patriotism. They ran on money. Pay your soldiers, or else you’ll end up with some loon out to build his own paramilitary fiefdom in Hokkaido.




Today at 4:05 am

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Eat-Man The Main Dish Manga Enters "Final Arc"

Amazon is showing the cover of the upcoming fourth compiled book volume of Akihito Yoshitomi"s Eat-Man The Main Dish manga with the text, "Entering the final arc!"



Eat-Man The Main Dish recently resumed on January 26 after a two-and-a-half year hiatus. The manga launched in Kodansha"s Monthly Shonen Sirius in May 2014. Kodansha shipped the third compiled volume in October 2015.



Yoshitomi drew his original Eat-Man manga from 1996 to 2002. The story follows Bolt Crank, a man who can eat anything and reproduce it in his right hand. The original manga received anime adaptations in 1997 and 1998. Bandai Entertainment previously released Eat-Man `98 on DVD with an English dub, and Discotek Media released both anime on subtitle-only DVD.



ADV Manga published Yoshitomi"s Ray manga, while Section23 Films released the Ray television anime and the Blue Drop anime inspired by Yoshitomi"s manga of the same name. Yoshitomi also recently drew Cyborg 009 Vs. Devilman: Breakdown, the manga adaptation of the Cyborg 009 Vs. Devilman crossover anime. The one compiled volume shipped in April 2016.


Sources: Amazon Japan

Food Wars! The Third Plate ‒ Episode 19

Manga readers will have noticed that once again this version of Food Wars is doing things a little out of order, but if you think about it, it makes sense. Although what"s being skipped over for the moment is important, it also isn"t as action-packed as preparing for a team shoukugeki, and after the declaration of war in this episode has been made, what a medium like anime needs is to keep the momentum going. This means that Food Wars needs to do what it does best: have a cook-off.



The biggest plot point this week wasn"t that a war against Central was officially declared by the Rebels, but who it involves: Soma"s dad. Joichiro Saiba has been the driving force behind most of the story – he took Soma out of his comfort zone and threw him into Totsuki, he motivated Erina to think about food beyond her father"s strictures, and he"s somehow involved with Polaris, Dojima, and Azami in ways that brought us to where we are now. That Dojima specifically went out of his way to get Joichiro involved in the advancement exam fiasco means that the Rebels are now truly playing hardball, something that Azami isn"t totally blind to, although he"s clearing viewing the world through Central-colored glasses. With powerful adults now truly involved in the fight, things are set to move to the next level.



That level is going to be the group shoukugeki, or Régiment de Cuisine, between the Elite Ten and the remaining Rebels. That this latter group will now include graduates of Totsuki, renowned chefs in the working world, says a lot about the overweening confidence Azami has in his theories and flunkeys. Of course, he may be counting on the fact that his group has all been indoctrinated in his specific theories and is thus well-equipped to work as a coordinated group. The Rebels are fighting for the chance to have variations and separate ideas in their interpretation of a dish, which may turn out to be their weakness in this case, not because they"re in the wrong, but because their ideals aren"t quite as well-suited to smooth group operating.



Or are they? Yes, the chefs all have to be on the same basic page, but doesn"t a team battle also mean that the members of the team have to really know each other? That may be an area where the Rebels have Central beat – they"re a group of friends, and many of them have also lived together. That means that they don"t just know each other"s cooking styles and preferences, but they know the little things about a person that only a roommate or family member can, the quirks that you figure out through prolonged day-to-day exposure to someone at their most comfortable. That can, of course, be a double-edged sword, though – we start to see that when in the practice match this episode begins Soma and his dad end up on the same team. Rather than becoming a perfectly oiled father/son machine, the two immediately start to bicker, their familiarity and comfort level with each other making them perfectly willing to call each other out despite judge Senzaemon"s edict that there must be no verbal communication within the teams. It"s a move I really appreciate, because it makes the two of them feel like a real family, not a perfect fictional one, and their squabbles (“Why are you doing it that way?” “Don"t touch my hair!”) feel normal.



That"s something that the Rebel team is going to have to deal with in general – Soma, Joichiro, and Takumi are going to have to learn to rein it in while Megumi is going to need to develop her self-confidence some more. Erina, meanwhile, may have the toughest road ahead of her in learning to see Joichiro as a person and not her idol; she"s got some definite risks associated with meeting your heroes lurking on the horizon. Dojima"s going to need to keep his cool around Joichiro as well, which could be a problem given the latter"s love of baiting him. It"s a good thing that they"re all accomplished chefs, because saying it with their plates may turn out to be more of a challenge than actually defeating Central.



Rating: B


Food Wars! The Third Plate is currently streaming on Crunchyroll.




Fallen Legion: Rise to Glory - Nintendo Switch [Game Review]

Fallen Legion: Rise to Glory hits the Nintendo Switch finally and finds a true home on Nintendo’s portable/home console.

Game Info:




  • System: Nintendo Switch

  • Publisher: NIS America

  • Developer: YummyYummyTummy

  • Release Date: May 29, 2018





Fallen-Legion-Rise-to-Glory-game-300x486 Fallen Legion: Rise to Glory - Nintendo Switch Review

Nintendo Switch fans have long wondered if they would get the chance at playing either Fallen Legion: Sins of an Empire or Fallen Legion: Flames of Rebellion. Well, those who have wanted either one can now breathe a sigh of relief as NIS America has delivered. Rather than splitting the game up into two parts again, NIS America and developer YummyYummyTummy have joined both titles in one package titled Fallen Legion: Rise to Glory. Choose between two stories and engage in a constantly changing action RPG that shows two very different narratives. The time to save a kingdom is now in Fallen Legion: Rise to Glory.


Fallen-Legion-Rise-to-Glory-game-300x486 Fallen Legion: Rise to Glory - Nintendo Switch Review

Fallen Legion: Rise to Glory is an action RPG title that tests players’ reaction speed and quick decision making. Embark on two very different adventures that have players guiding two protagonists, each striving for a very different end goal. Each choice made in Fallen Legion: Rise to Glory changes the world around you as you defeat enemies and then make crucial choices to either help your land and its people or cause you to rule over them with an iron fist. Can your action save the world or will your actions doom your people? Find out as you enter an epic story and see what your action bring forth.

Fallen Legion: Rise to Glory- Nintendo Switch Announcement Trailer (Official Trailer)














Fallen-Legion-Rise-to-Glory-game-300x486 Fallen Legion: Rise to Glory - Nintendo Switch Review

Fallen Legion: Rise to Glory tells the tale of two characters each trying to rule the kingdom in different ways. Princess Cecille has lost control over the kingdom and has found an uprising beginning causing her to ally herself with a powerful grimoire that may or may not bring more devastation to the land. Meanwhile, Legatus Laendur feels his kingdom has been damaged by Cecille and her family’s action and wishes to gain power to control the land in his own way. Fallen Legion: Rise to Glory combines both of their adventures in the world of Fenumia. Which leader will win the war and their people? Control Princess Cecille and Legatus Laendur in Fallen Legion: Rise to Glory!


Fallen-Legion-Rise-to-Glory-game-300x486 Fallen Legion: Rise to Glory - Nintendo Switch Review

Back in 2017, we here at Honey’s Anime reviewed two games that were ultimately the same title but told from two different perspectives: Fallen Legion: Sins of an Empire and Fallen Legion: Flames of Rebellion. In both games, we had interesting experiences with but felt the PS4 version of Fallen Legion: Sins of an Empire was a bit stronger with more impressive graphics and a stronger control system than the PS Vita’s Fallen Legion: Flames of Rebellion. Well now, we get to hop back into the world of Fenumia in Fallen Legion: Rise to Glory which fuses both versions of the game in one package for the Nintendo Switch. Does Fallen Legion: Rise to Glory deliver the definitive experience? Let us find out in our review of Fallen Legion: Rise to Glory.

Let us assume that you readers out there have yet to experience either Fallen Legion game and are entering this action RPG title for the first time. Fallen Legion: Rise to Glory tells the story of two “heroes” who must gain strength and glory in epic combat. Guide both of our characters in two different narratives as you go from one encounter to another slashing and shooting at enemies in real time action combat. After each battle, you’ll be forced to occasionally make a choice that can either hurt your rulership or strengthen it, but during these choices, time is not on your side. Now as exciting as this sounds, does Fallen Legion: Rise to Glory play well given what it sets off to do? The quick answer is yes, it really does.


In terms of combat, Fallen Legion: Rise to Glory is simple but very technical. Players control either Cecille or Laendur as well as their entourage known as Exemplars, warriors who have been bought back from the dead to fight alongside their masters. Players must balance attacking with their Exemplars and defending as defense is what can win or lose a battle in Fallen Legion: Rise to Glory. If you time a defense just right, no damage is taken and attacks can sometimes be rebounded to hurt the enemy. However, missing a defense can remove your combo which helps you unleash massive attacks and equally decimate your HP. Just like in the other Fallen Legion games, the combat is fun and smooth but we noticed Fallen Legion: Rise to Glory performs extremely smooth whether you’re in the Switch’s docked mode or on the portable mode. This is something we’re happy to see as Fallen Legion: Flames of Rebellion ran pretty poorly on the PS Vita and made defending perfectly almost impossible.


Outside of combat, players will need to become efficient rulers as they are constantly bombarded with choices that can change many elements in the story. For example, after a battle a quick time event--of sorts-- will appear giving you a quick story and three choices. For example you might see a group of farmers wish to cause mayhem to the crops on purpose to spite you. You could choose between killing these farmers, imprisoning them or siding with them and forgiving their actions. Each choice boosts your party in some way giving them HP restores, damage buffs or various other stat changers but equally changes the path your character will take once you arrive on the map after battle concludes. The quick thinking choices really give your heart a workout as your actions can doom the land all because you wanted a quick strength upgrade or didn’t think that maybe saving farmers who tried to ruin the land wouldn’t happen again in the future. We loved this system in Fallen Legion: Rise to Glory and think its an idea more often needed in RPG games.


Graphically and sound wise, Fallen Legion: Rise to Glory looks and sounds stunning on the Nintendo’s hybrid console. We loved the art style in the past two version of Fallen Legion and that hasn’t changed here in Fallen Legion: Rise to Glory. The soundtrack also is quite strong though tracks can loop sometimes a bit too often. Voice acting equally is a mixed bag with some characters being expertly voiced and others missing the mark a bit. These aren’t huge issues, mind you, and don’t ruin Fallen Legion: Rise to Glory in the slightest though. What does ruin Fallen Legion: Rise to Glory are some small issues that still return from the past versions of it.


While we loved the combat and quick time choices, the story and bareboned RPG gameplay still remains from the other versions of Fallen Legion. Outside of combat you won’t be exploring a land or leveling up your party. All of that is systematic in Fallen Legion: Rise to Glory as the story and your actions lead to your team increasing in strength and such. We wished there was more to do in Fallen Legion: Rise to Glory as even with the other one life mode--meaning you die in combat and the game ends--isn’t enough to save Fallen Legion: Rise to Glory from just barely being a true RPG title. Maybe some equipment managing or such could have been implemented in Fallen Legion: Rise to Glory but as it is, the focus is on action and not really much RPG concepts. Plus, don’t expect much from either story as their tales can be somewhat predictable and ho hum at the end of the day.













Fallen-Legion-Rise-to-Glory-game-300x486 Fallen Legion: Rise to Glory - Nintendo Switch Review

Fallen Legion: Rise to Glory isn’t a big change from the other versions but the fact that you can play both version in one package is a great thing indeed. There are still problems with repetition and both stories aren’t that spectacular but we really do enjoy what Fallen Legion: Rise to Glory offers. The excellent combat and quick choice decisions making replaying both stories worth while and if you want a true challenge, playing through the one life mode makes every action--including combat--feel so much more impactful. If this is our first time entering Fallen Legion then we say definitely pick up Fallen Legion: Rise to Glory. You’re ultimately getting two great games for one solid price tag. Plus, on the Nintendo Switch you can play Fallen Legion: Rise to Glory at home or on the go. How awesome is that, right?



Fallen-Legion-Rise-to-Glory-game-300x486 Fallen Legion: Rise to Glory - Nintendo Switch Review

As far as definitive experiences go, Fallen Legion: Rise to Glory is the best version of both games in one awesome package. Sure, neither game is perfect but we loved our time with Fallen Legion: Rise to Glory and think many action RPG gamers will too! Are you excited to play Fallen Legion: Rise to Glory when it drops later this month? Tell us in the comments down below as we love hearing from all of you readers out there on the web. Be sure to also keep stuck to our magnificent hive as we deliver even more gaming related content here at Honey’s Anime!



Fallen-Legion-Rise-to-Glory-game-300x486 Fallen Legion: Rise to Glory - Nintendo Switch Review







Author: Aaron




Hey everyone I’m Aaron Curbelo or Blade as I’m called by my YouTube Subscribers. I’ve been an anime/manga fan since I was a young kid. In terms of anime I have watched nearly a thousand shows and have read hundreds of manga series. I love writing and honestly was so happy to join Honey’s Anime to get a shot to write articles for such a wonderful site. I’m a firm believer in respect in the anime community being the most important embodiment we should all have. We all love anime and we have varying opinions of series but we should respect one another for those differences! Life is too precious to spend it making needless arguments in a community that should be the shining example of loving an amazing medium. I hope as a writer for Honey’s Anime I can bring you folks some amazing articles to read and enjoy!


Previous Articles


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by Jonathan Tshinanu









Saturday, May 19, 2018

Steins; Gate 0 – 06


Steins; Gate 0 – 06




「軌道秩序のエクリプス」 (Kidōchitsujo no Ekuripusu)
“Eclipse of Orbital Ordering: The Orbital Eclipse””


Suspicious people gonna suspicious.


I must confess, watching Steins;Gate 0 I feel for Okabe Rintarou in a way I never quite did before. Don’t get me wrong – he’s always been a great protagonist. His charisma – fueled by Miyano Mamoru’s sizzling performance – has always been the spine of Steins;Gate. He’s a fascinating and likeable character who seems quite up the challenge of carrying this story whatever it throws at him.


Things are quite different with Rintarou in “0″, though, even as the series as a whole grows more and more to resemble its predecessor. The overarching sense of the narrative is of the past hunting Okabe down relentlessly, its tendrils reaching out to grab him by the ankles and pull him down into his personal Hell. This Okabe is a changed man from the one we knew – more sober, more restrained, far more cautious. There’s not much of Hououin Kyouma left in this Okabe Rintarou, and that’s when he could still try and convince himself that he’d left world lines and reading Steiner’s behind forever.


Part of that torture is Kagari of course. It’s not enough that talking to Amadeus is like talking to a ghost – now in Kagari, Okarin has to share the lab with a living and breathing reminder of what once was. It’s still to be determined just exactly what connection Kagari might have to Kurisu (her amnesia conveniently keeps that and other things about her a mystery), but Steins;Gate is not big on coincidences (that may be one of the biggest understatements I’ve ever written). Sadly for Okabe, Kagari’s appearance could be a coincidence and her presence would still be a dagger in the heart.


It’s a sure-fire sign that the hidden world is closing in that Okarin is having strange visions, after-images of other timelines. And all the characters we know to be suspicious (and some we didn’t) are acting suspiciously. Tennouji has “something he needs to do” on New Years, and sees strange figures lurking in alleys. Moeka is, well- Moeka. Even Leskinen and Judy Reyes are giving us strong reason to believe they’re up to no good – it’s possible the lingering camera shots of Reyes this week may be a diversion, but that seems less likely than the alternative giving this series’ proclivities.


We’re at the point in Steins;Gate 0 now where the illusion of safety around Rintarou is starting to crumble piece by piece, and it’t not pretty. When Maho takes a call from Amadeus at the New Year’s party, the cat is out of the bag as far as that secret is concerned. But there are much more immediate problems to worry about – uninvited guests are coming, preceded by a telltale malfunctioning of mechanical devices. It wouldn’t be a huge leap to take a guess at who they work for, and only a slightly bigger one at who might be in cahoots with them. But the most interesting question of the moment for me is just how well Okabe is going to be able to keep it together – because, as usual, it looks like everything is going to depend on the poor guy.




Today at 3:24 pm

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Comic Girls – 07


Comic Girls – 07




「ここは天国ですか!?」 (Koko wa Tengoku Desuka!?)
“Is This Heaven!?”


Kaos had a nice episode this time around as her potential to be a far better mangaka is slowly coming into fruition by working on her confidence and artwork. With Koyume’s manga getting serialization, Kaos is the odd-one-out as the only mangaka in the house without a deal. Luckily, Kaos catches on quick to the idea of self-improvement, and instead of letting her woes consume her for the remainder of the episode, she makes small steps in the right direction towards parts of herself she’d like to work on. She goes out on her own to Akihabara, works on her drawing skills by assisting Fuura with her pages, and took it upon herself to try to look mature by getting herself reading glasses. Although she has quite some work to do to achieve her goals, it is admirable to see her pushing to change herself, acknowledging directly what she’ll have to work on to improve as a writer and artist, and find her talents start to develop as she gradually shifts into the her she always wished she could be.


Fuura is by far the best addition to Comic Girls. She’s been an absolute delight since she’s moved her belongings, skeletons, and dolls upstairs to work on her horror manga. Part of Kaos’ growth came from facing her fears of Fuura’s love of horror by sketching out some backgrounds for her with the free time she has. While Fuura still goes out of her way to get under Kaos’ skin, her efforts are shown to be productive as her encouragement for Fuura to find her niche and improve her craft comes from how close she wants to be with Kaos. Whether it’s guiding her hand along the way or showing her the early drafts of her work, Fuura genuinely feels a connection with Kaos, and wants to her to improve her self-image by getting her to work on her biggest strengths. It helps that Kaos sees the good in Fuura and her methods as she feels personally invested in making sure she’s a devoted friend to her, and her pervier side is excited about the prospect of a mature, sisterly woman like Fuura entering her personal space. When they find out that they’re both from the Tohoku region based on the kokeshi and akabeko dolls she kept around her attic room, it’s was cute to see how excited to share their personal experiences of their home town and dialect together.


Much of the top notch bonding moments came from Fuura and Kaos, but Episode 07 also sheds more light on the friendship between Nijino-sensei and Kaos’ editor Mayu. As one of the few times we aren’t seeing Mayu chewing out Kaos for her content or deadlines, we see a more normal version of her where she finds herself speechless when seeing Nijino wearing glasses, and opens up to Kaos about her own motives for wearing glasses. Finding that they can finally reach common ground was nice, and gave Kaos less guilt about wearing the reading glasses she needed for ulterior motives as Mayu had similar reasons for wanting glasses to properly watch anime despite having a harder time reading in general. By the end of the episode, Kaos had not only found ways to relate to Fuura and her editor, but also carry conversations with Koyume and Tsubasa about the anime that they mutually enjoyed. Even though she hasn’t been serialized just yet and it explains why she’s had the liberty of putting out lower quality content, Kaos’ push to shape herself into a better mangaka was enjoyable, productive, and fun to watch in this episode.


Preview




Today at 8:41 am

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Game Publishers: Valve Issues Warning to Remove Adult Content From Steam

MangaGamer, Lupiesoft, others report receiving warnings about previously-approved games




Several game developers and publishers have reported receiving notices from Valve regarding adult content on Steam. Valve allegedly said it would take the games off of Steam if the adult content was not removed.




Publisher MangaGamer posted a statement on its blog, and shared part of Steam"s alleged notice in a press release. The notice refers to MangaGamer"s yuri game Kindred Spirits On The Roof:




We"ve discovered pornographic depictions in your product: Kindred Spirits On The Roof. This is a violation of our rules and guidelines for content that can be distributed on the Steam platform. We won"t be able distribute the product on Steam as long as it includes pornographic depictions.




MangaGamer first posted the game with uncensored adult content on Steam in 2015. MangaGamer maintains that it was not aware of any change in policy before receiving a warning, and plans to negotiate with Valve to keep Kindred Spirits in the Steam Store.



"We went to great pains to run the game"s content by Valve representatives––including sending along every potentially questionable graphical asset along with advanced builds of the title––to ensure that that feeling was mutual," MangaGamer"s statement read. "The game would have never appeared on the platform if we had not confirmed with Valve representatives that they did not feel the content was pornographic and was appropriate for the platform."




Independent studio Lupiesoft, whose anime-style games are published by on Steam by MangaGamer, also reported receiving a notice. The developer asserted on Twitter that its game Mutiny!! has nothing that violates Steam"s guidelines, and that MangaGamer had previously confirmed this with Steam. The developer said that its game only has bare breasts, but that other games such as The Witcher and Grand Theft Auto games do as well.



The developers of these game franchises have not reported receiving similar notices from Steam. Steam features an age gate for some games.


Other developers that reported receiving notifications include Neko Works — which specified that it was given until the end of May to remove adult content from its Tropical Liquor game — and Huniepot.




Several game publishers reported last November that they had received correspondence from Steam asking them to remove links to uncensor patches that would restore adult content to games on Steam. Many developers provide these patches on their official websites — Mutiny!! has an adult content patch but Kindred Spirits On The Roof does not.


ANN reached out to Valve but the company has not responded or issued a public statement as of press time.


Source: PC Gamer (Samuel Horti)




DARLING in the FRANXX Manga Artist Draws Zero Two With Anime Singer Mika Nakashima


DARLING in the FRANXX manga artist Kentaro Yabuki provided an illustration of the series" character Zero Two with Mika Nakashima to mark the deluxe single release of the singer"s "Kiss of Death" theme song for the original anime. The illustration debuted at the end of the manga"s 18th chapter in Shueisha"s digital Shonen Jump+ magazine.




The new release of "Kiss of Death" will ship in Japan on June 27 for 2000 yen (about US$18). The deluxe edition includes a Blu-ray Disc with the anime"s opening animation and promotional videos, as well as a set of three deluxe postcards while supplies last.




The first single releases featuring the song shipped on March 7. L"Arc-en-Ciel"s HYDE wrote and composed the song, while Nakashima provided the vocals.



The anime series premiered on January 13, and Crunchyroll is streaming the series in Japanese with English subtitles. Yabuki"s manga adaptation launched on January 14.


Source: Animate Times




Aniplex of America Announces English Dub for March comes in like a lion Season 2 + More!


March-Lion-Logo-560x386 Aniplex of America Announces English Dub for March comes in like a lion Season 2 + More!


What You Need to Know:


March-Lion-Logo-560x386 Aniplex of America Announces English Dub for March comes in like a lion Season 2 + More!


  • Attendees at Bang Zoom! Entertainment’s panel were thrilled as Aniplex of America announced their plans to produce the English dub of the second season for the heartfelt TV series March comes in like a lion at Anime Central in Rosemont, Illinois. The announcement also revealed that the Open Auditions hosted by both companies at Anime Central would be for the beloved, heartwarming series’ second season.

  • Now in its sixth year, the Open Auditions provide a unique opportunity for fans to test out their skills as a voice actor and be in an anime series. The winner of the Open Auditions will be featured alongside the series’ phenomenal English voice cast including, Laura Post (KILL la KILL, Magi: The Kingdom of Magic), Kayli Mills (Fate/Apocrypha, Occultic;Nine), Xanthe Huynh (anohana –The Flower We Saw That Day-, Sword Art Online) and Kwoi Dao (Katsugeki Touken Ranbu) under the direction of English ADR Director and seasoned veteran, Wendee Lee (Cowboy Bebop, Blue Exorcist, Your lie in April).

  • Each participant in the Open Auditions will receive a special March comes in like a lion button featuring one of the series’ iconic shogi cats, with past winners of the Open Auditions involved on the English dub for shows including Magi: The Labyrinth of Magic, Magi: The Kingdom of Magic, ALDNOAH.ZERO, Asterisk War, and Your lie in April.


  • March-Lion-Logo-560x386 Aniplex of America Announces English Dub for March comes in like a lion Season 2 + More!



Source: Official Press Release





March-Lion-Logo-560x386 Aniplex of America Announces English Dub for March comes in like a lion Season 2 + More!

One of my favorite shows for sure! Its compelling storytelling which addresses many social problems is quite moving. Plus all the funny and warm things too!



March-Lion-Logo-560x386 Aniplex of America Announces English Dub for March comes in like a lion Season 2 + More!

Emotionally riveting show for sure!












Omensight - PlayStation 4 [Game Review]




Rob "NualphaJPN" B.





Turn back the hands of time to uncover the truth in an action packed adventure.

Game Info




  • System: PlayStation 4

  • Publisher: Spearhead Games

  • Developer: Spearhead Games

  • Release Date: May 15, 2018




Omensight - Gameplay Video with Developer Commentary [ESRB]





Omensight-Logo-500x281 Omensight - PlayStation 4 Review

When we first picked up and started playing Omensight, the anthropomorphic style really started to remind us of titles like Ni no Kuni. Its very fast paced action oriented gameplay felt like the good old days of God of War, with a small hint of Devil May Cry flavoring all thrown into this seducing pot of wonders. Anyone who has dabbled with any of these very action driven titles with a strong impactful story will surely find enjoyment in Omensight. It’s a 3D action adventure dark fantasy that takes place in world that’s full of corruption, despair, and betrayal. Now it’s your job as the Harbinger to seek out the truth behind a mysterious murder and restore balance to the world of Urralia, and give it a second chance. Each level is intricately designed to provide players with a unique perspective as you play, with gorgeous details pertaining to special effects and character animations. If you’re looking for a fresh and provocative action adventure title that combines the essence of Ni no Kuni’s beloved storytelling, with the in your face beat downs that occur in God of War, then Omensight should be on your must have list.

Omensight-Logo-500x281 Omensight - PlayStation 4 Review


Omensight-Logo-500x281 Omensight - PlayStation 4 Review

Omensight is an indie title created by the folks over at Spearhead Games. For those who don’t know, Spearhead Games created another indie title that takes place in the same universe titled Stories: The Path of Destinies. While the games differ in terms of their story, it’s still a great title to check out as it gives you a glimpse of Urralia from a different point of view. In Omensight there’s quite a lot to ingest as you first start playing, such as learning the mechanics and coming to understanding how to fully optimize your attacks in battle. However as you continue to play through and obtain new skills through meditation, you start to see a new dynamic happen right before your very eyes. Every battle you engage in will become increasingly more difficult but will also require you to maximize your skills to ensure more damage is dealt, and to look flashy of course. Throughout the game, you’ll come across and unlock new Omensights which give you the ability to travel back in time in order to relive past moments of characters you encounter throughout the game.

This is perhaps the most integral aspect of the game as you’ll be doing a lot of backtracking to discover new clues about the mysterious murder that took place, but other issues that pop up as you traverse deeper into the game. A lot of the time you’ll need to work alongside specific characters so that you can unlock certain areas that could not be opened before, and so this adds another depth of exploration to the games already fascinating gameplay. Much like any action adventure title, you’ll be constantly engaging in dialogue with various characters to uncover the many truths that lay hidden beneath all the betrayal that plagues the land. Voice acting is superbly delivered and gives each character a true sense of personality. While not every voice is enticing to the ear, it still provides you with a sense of belonging, since you truly feel like you’re part of the whole experience. The main character is the silent protagonist and so many times, the other characters speak on your behalf which leads to some humorous moments. Now that you know what to expect from Omensight, let’s dive a little deeper into the gameplay and lay down the reasons why this game is worth playing, while also looking at areas that may need a little fine tuning.



Omensight-Logo-500x281 Omensight - PlayStation 4 Review











Omensight-Logo-500x281 Omensight - PlayStation 4 Review

Right off the bat you’re thrown straight into the action and we loved that. Of course, you have to sit through the cutscene to learn about the events that are transpiring, which to be honest is pretty important if you really want to immerse yourself completely in the game. Harbinger is the protagonist as we stated earlier, who wields the ability to foresee events and prevent catastrophe from occuring. You’re able to alter and observe everything that happens up to the last moments of a certain character, and once you see the truth you can take that individuals soul to help you in battle. That’s the most intriguing aspect about Omensight because unlike in other games where you take the souls of people for the sole purpose of collecting them, you actually use the souls to help guide you closer to the truth. A lot of characters you encounter give off a bad vibe initially, only to have you realize down the road that they were actually an ally looking to protect a certain individual. You start to see the true colors of the characters you encounter and what their actual motive is pertaining to the world of Urralia. As each day passes in the game, you’ll have to keep track of which character you’ll want to use to assist you in battle, or to use their abilities to unlock new doors.

Omensight-Logo-500x281 Omensight - PlayStation 4 Review

You’re almost like a mystic detective who travels back in time using the souls of those you’ve encountered, collecting as many clues as you can to start piecing things together. Sometimes you’ll choose a decision that you think will provide the best outcome only to realize it didn’t give you enough details about the incident. So then you’ll have to go back and reenact the same scenario but with a different approach, which is what makes playing so fun. In game battles are such a blast to play because every enemy you encounter will behave differently and so you’ll need to keep an eye out on their patterns to land successful blows. Your special abilities start to come in handy and is where all the flashy effects come in, another area of the game we truly love. One attack called the Phantom Dash allows you to quickly dash through a group of enemies and deal a ton of damage before they even get a chance to strike you down. Another attack allows you to slow down time and kill any enemy that’s within the radius of your ability, giving you an opportunity to lay waste to a group of enemies who may have otherwise been a pain in the neck.

Omensight-Logo-500x281 Omensight - PlayStation 4 Review

Every attack is unique in its own way and can be utilized in whatever way you desire, which gives the gameplay a lot of depth and creativity. If you see an ! marker above an enemy’s head it’s an indication for you to quickly evade and counter attack for heavy damage. This whole matrix style performance is so awesome to watch, and the Harbinger just brings this aura of beauty when swiftly hacking down the enemy. Collect as many seals as you can and use them well my friend!

Omensight-Logo-500x281 Omensight - PlayStation 4 Review











Omensight-Logo-500x281 Omensight - PlayStation 4 Review

Omensight is an incredibly fun action title that really encourages you to go beyond the basics of combat and take things to a whole new level. As each skill is unlocked and more Omensights are collected, you become this fearless warrior who speaks not with words but with swift action and grace, while the character relationships you build create a more impactful narrative. No one character ever feels the same and so there’s always this feeling of novelty when communicating with them. Hours go by and you’re still hacking away because that’s how potent Omensight’s gameplay is. The world is littered with hidden doors and pathways that always provide new surprises and items to collect, while the story is impactful enough that you stick through it all and not feel bored. In a way you want to see all the pain and suffering dissolve because in truth, you’re the one controlling it all. It’s not a perfect game by any means as we ran into some camera related issues and cut scenes that ended somewhat abruptly, but aside from those little flaws the rest of the games action and RPG based skill building make up for it in a major way.

Omensight-Logo-500x281 Omensight - PlayStation 4 Review



Pick this game up and support the indie scene for sure. Omensight is by no means a boring game and if you spend a great deal of time with it, you’ll start to see its charms. Be sure to catch us playing it live on our Twitch channel to see our hands on experience with it. Of course, follow us on Twitter to stay updated on all the latest game related news and all things otaku! If you’re looking for a community to dive into then be sure to join our official Discord to stay in touch with all your fellow otaku under one roof!

As always, for all things sweet, with news straight from Japan, be sure to keep it locked here on Honey’s Anime.





Omensight-Logo-500x281 Omensight - PlayStation 4 Review

Editor/Writer









Author: Rob "NualphaJPN" B.




A passionate fan of gaming, writing, journalism, anime, and philosophy. I"ve lived in Japan for many years and consider this place to be my permanent home. I love to travel around Japan and learn about the history and culture! Leave a comment if you enjoy my articles and watch me play on twitch.tv/honeysgaming ! Take care!


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