Thursday, November 30, 2017

Kujira no Kora wa Sajou ni Utau – 07, 08

「お前たちの未来が見たい」 (Omae tachi no mirai ga mitai)
“I Want To See Your Future ”



Invocation I


The mud whale’s song, of the people I sing, 


Made nomadic escape, a frightful fate,


from haughty Empire’s unrelenting hate.


Cursed and exiled from continental shore,


Long labors, both by sea and land, they bore.



Quick Recap: Falaina won’t simply go like lambs to the slaughter, having resolved to fight back against the Empire’s genocidal regime. However, I always had an inkling that things would never be so straightforwards, and that their plan would probably end with many casualties. And as ordained, the mysterious allure of Neri’s singing and dancing starkly contrasted rampant scenes of carnage and destruction. Young kids nonchalantly took lives, trivializing war into fun and games, much to Masoo’s despair. But what other choice could be had, other than accepting a cruel demise? And so they must fight to preserve their existence, turning the sea of sands crimson through violent bloodshed.


As always, proper execution left much to be desired. We were meant to find Hakuji’s passing deeply touching, where he came to regret his prior idea to sink the Mud Whale. To that end, he sought to sacrifice himself for the sake of protecting a younger generation from certain death. Unfortunately, the clumsy way he took out the soldiers left me laughing, which detracted from a moment that should have focused solely on Hakuji’s redemption. Also, I wasn’t too sure about the necessity for Liontari to intrude upon such a delicate moment by suddenly shortening Hakuji’s dying moment. Such was its jarring effect, that it killed the mood for me. Fortunately, the ending somewhat salvaged the momentum.



「この世から消えてしまえ」 (Konoyo kara kie te shimae)
“Disappear From This World”



Invocation II


Sing, heavenly muse, on top of the sands.


Of Falaina’s first disobedience,


Of the Nous, whose forbidden emotions,


Brought death into the world, and all our woe.



General Thoughts


There was so much dark beauty, going into the moment where the massacre occurred. Bodies dropped, like marionettes that had their strings cut, emphasising the callous nature in which the guns went about claiming lives. But I really wish we got to know these characters better before they died. I don’t even remember the name of this guy, although he had a memorable trait of patting people on the head. As a result, the impact was very diminished to the point of feeling inconsequential, since no important character got caught up in the ambush.


Speaking of deaths, there was a notable one this episode, with Liontari finally kicking the bucket. Rather than feeling overjoyed, Suou’s vision made me pity the poor boy. From a young age, he was rejected by the Nous, becoming the sole outlier filled with emotions. Had he been born on Falaina, he would have lived an ordinary life. Instead, he’s subject to being an outcast, driven to attempting suicide in a fit of grief and insanity. Above all, he is abandoned by his very own family. Of course, this does not excuse the joy he derives from inflicting suffering and pain upon others. However, it’s not difficult to see why he turned out to have a few screws loose. And seeing the flash of longing in his eyes, when Suou extended an offer to live with them, really hit home that he’d been looking for a place to belong for his whole life.


Unfortunately, he rejects the proposition, and Shuan puts him out of his misery, though his end ultimately came at the hands of the very children he tried to terrorise. While survival is of the utmost priority, it’s saddening that these children are now undergoing experiences, that will devalue their sense for the sanctity of life. Once the war is over, how will they readjust back into times of peace? In that sense, I regard these children as permanently affected for the worse, by circumstances far beyond their control.


Concluding Thoughts


These mysterious tendrils seem to gravitate towards the wounded or deceased, so I’m beginning to wonder if Falaina operates by absorbing the life force of its residents. Could that be the alleged original sin, where an experimentation was made with the Nous, that directly interfered with human life? But it would be difficult to explain why the ancestors would choose such a horrible option, unless life on the mainland became absolutely untenable. To be honest, the Empire doesn’t sound very different from the hell on Earth they ironically ascribe unto Falaina. So I can see the thin veil of logic behind escaping, and retaining full capacity of emotions, at the cost of shortened lives.


Now that the Empire has decided to go after them, their time is almost up – this conflict is simply unsustainable for Falaina. Their population was never large to begin with, yet they lost so many people trying to take out Skylos. In short, any leverage that Falaina gain from superior Thymia is completely outstripped by the Empire’s resources. As such, I find it very difficult to see how they can keep up the fight, let alone prevail. I’m waiting to see our protagonists pull the rabbit out of a hat, because a Deus Ex Machina is pretty much required. So as the crusaders of old would say, ‘deus vult’.


Preview

Juuni Taisen – 09

「二兎追う者は一兎も得ず」 (Nito Ou Mono wa Itto mo Ezu)
“The Man Who Chases Two Rabbits Catches Neither”


Man, did the budget get hit with the ugly stick. The last episode had some “quality” artwork, but most of the present-day scenes were animated in CG. The incorporation of 3D artwork into the show was seamless in past episodes, and they make sense in laborious action scenes, but it’s jarring to see scenes where Ushii is standing still, talking to Tora, and the lip flaps and head movements are as jerky as a video game cut scene with in-game models. And what on Earth is this!? I get that Dragon’s power can let him levitate, but it looks so ridiculous with the ice pack that he looks like Lifeform-Hojo N from Final Fantasy VII, and it doesn’t help that the 3D makes it look like he pumped the breaks to plop himself down to fight on Ushi/Tora’s level. As soon as Usagi used zombie Shuryuu’s strength to catapult him into the sky, that should’ve been a warning sign of how convoluted it would get to have Usagi insert himself into the fray, but the execution would’ve been easier to process if it didn’t look as sloppy.


The lack of pomp and circumstance to the character deaths is a double-edged sword in this episode especially. It was amusing to see just how BS it was for Dragon to get bisected right as he was about to enter the fray, and immediately after he caught his brother’s head in confusion. Some of the best dark comedy in Juuni Taisen is how absurd the situations are that got competitors killed like Hitsujii realizing what Tora’s drinking was for after hearing her killing method or Dotsuku finding out what a mistake it was to power up Niwatori. Beginning an episode with a character so pumped up about joining in the fight being taken out only a couple minutes into it by someone who showed up out of nowhere to mention how similar the situation is to the Moon Rabbit folklore is on-par with these moments


The downside to this is that Usagi is completely demolished by Ushii and Tora as soon as he starts fighting. It’s been established that Usagi isn’t that good of a fighter, and his success has been a combination of clever tactics using his necromantist powers and pure luck. Still, you’d think he would have more tricks up his sleeve since he’s been built up as a cunning psychopath. As others have said, he’s also the only character who hasn’t had any backstory or reasoning behind his existence. While he wouldn’t be as intimidating if we knew the ins and outs behind his character, it would’ve been nice to have a small nugget of what kind of life someone like him would’ve lead in a world where you aren’t slaughtering everyone around you.


Much of the present day scenes could’ve been better, but Episode 09 excelled the highest with Tora’s backstory. Her transition from a beloved role model at the local dojo to a soldier who had grown apathetic and blood-thirsty through her alcoholism was devastating, and highlights how her transition aligns with the lives and ideologies of her fellow combatants. If combatants such as Snake, Dragon, Niwatori, and Inou were meant to express what people are willing to do once they’ve become desensitized to cruelty and violence, Tora was intended on showing how far someone can fall after finding a way to numb themselves to the murder they commit. Her dependence on alcohol abuse to keep herself satisfied and cope with the battlefield becomes self-destructive as she’s disowned from her dojo, suffers memory loss, and picks up on animalistic impulses while she kills in a drunken rage.


Tora’s POV as a soldier could easily lend itself to the entire story in itself as we see numerous angles of the lingering affects of war, whether it’s Inou’s involvement with militias, Shuryuu’s anti-war negotiation efforts, Hitsujii’s arms-dealing, or even the entire premise of the Zodiac War in itself as a decider of world power. It doesn’t linger on politics as much, but Juuni Taisen is still a very political story that explores the socioeconomic impact that war has on the people and nations that are ravaged by conflict. Many of the combatants are involved directly behind-the-scenes through the war, but Tora’s perspective as a soldier in the front lines of war place her in a vulnerable position as someone who’s jaded view of society comes from how meaningless the death she’s seen truly is, and how much she’s relied on alcohol as an escape from the trauma she’s had to face in the line of gun-fire. Most of the contestants have a grandiose role in the wars committed throughout the years, but Tora’s fall from grace and ostracization are all too real for those who haven’t been able to shake off the aftereffects of the battlefield after coming home from war, and can only cope through unhealthy addictions as a result of the neglect they face once they’re back to their lives as civilians. That alone makes Tora’s story compelling in relation to the combatants who were involved with the sidelines of conflict.


Preview



Pokémon GO Game Adds Legendary Pokémon Ho-Oh

Johto Legendary available in Raid Battles until December 12




Niantic announced on Monday that it has added the Legendary Pokémon Ho-Oh to its Pokémon GO smartphone game. Ho-Oh will be available in Raid Battles at Gyms until December 12.



The last Legendary Pokémon that Nianctic added to the game were Raikou, Entei, and Suicune on August 31. The Pokémon moved to different regions around the world every month after launching, and they will be available in the game until Thursday.


The game held a Global Catch Challenge from November 19-26, and players around the world caught more than 3 billion Pokémon to unlock various bonuses. The region-exclusive Pokémon Farfetch"d was available worldwide and Kangaskhan was available in East Asia for 48 hours. The "Pokémon GO Safari Zone" event was also held in Tottori, Japan on November 26. The event offered rare Pokémon such as Unown and Mr. Mime, which is normally only available in Europe. A similar "Pokémon Festa" event was held in Seoul, South Korea from November 4-12.


Niantic announced on November 21 that the invitation-only EX Raid Battle system has moved out of testing, and the developers outlined the finalized details of the feature. In the system, players receive invitations with advance notice to participate in EX Raid Battles. Mewtwo is currently the only Pokémon available in the system.


Niantic added new Ghost-type Pokémon, the game"s first from the Hoenn region, to the smartphone game in October.


The Pokémon GO app launched in select countries including the United States in July 2016, and has since launched in more than 50 countries.




Kimi ga Kokoro ni Sumitsuita Drama Reveals Additional Cast



The official website for the live-action series adaptation of Kirin Tendō"s Kimi ga Kokoro ni Sumitsuita (You always inhabit my heart) manga revealed additional cast for the show on Tuesday. The additional cast includes:



(From left to right in image above):


  • Anna Ishibashi as Ayaka Iida, a girl who works in the same materials department of the lingerie company where Kyōko works.

  • Tsuyoshi Muro as Jirō Suzuki, the manga creator whose manga Yoshizaki edits, and who pays a visit to Kyōko"s company for research on his manga.

  • Asaka Seto as Maiko Hotta, Kyōko"s big-sisterly senior that recognizes Kyōko"s talents.

  • Sarina Suzuki as Izumi Yagi, a designer who speaks in her native harshly-worded Kansai dialect.

The previously announced cast includes:


Riho Yoshioka as Kyōko "Kyodoko" Ogawa, a woman who has low self esteem and is prone to impulsive behavior.

Kenta Kiritani as Kōjirō Yoshizaki, a manga editor and who always speaks frankly.


Osamu Mukai as Ren Hoshina, Kyōko"s senior from college, and the source of Kyōko"s trauma.



The series will premier on TBS in January, and it will air on Tuesdays 10:00 p.m. Ryōsuke Fukuda is directing the show, with scripts by Tomoko Yoshizawa and Kōji Tokuo.


The manga centers on Kyōko "Kyodoko" Ogawa, a woman with a low opinion of herself, still recovering from a bad relationship she had with a senior in college. She meets a manga editor named Yoshizaki at a company mixer and suddenly asks him out, but he refuses her. She resolves to change herself, but Kyōko"s old senior, Hoshina, re-enters her life.


The manga launched in Kodansha"s Kiss Plus magazine in February 2011, where it ran until August 2012. It then transferred to Shodensha"s Feel Young magazine in October 2012, with a relaunched title of Kimi ga Kokoro ni Sumitsuita S. Kodansha published three compiled book volumes for the original series from 2012 to 2013, and Shodensha reprinted the series in two volumes, both released on November 20. Shodensha published the fifth volume of the Kimi ga Kokoro ni Sumitsuita S series on February 8.


Source: Comic Natalie




OMEGA LABYRINTH Z is Coming to the West with BIG OPPAI!




What You Need to Know:



  • Any of you out there who love a nice dungeon crawling RPG experience can get excited for this one, as PQube has officially announced that Omega Labyrinth Z is coming to Europe and North America for PlayStation 4 and PlayStation Vita in Spring 2018!

  • Omega Labyrinth Z is the most tantalizing rogue-like RPG of 2018. Battle through challenging dungeons that feature ever-changing maps, monsters and loot, as you pursue your quest for the Holy Grail, a magical object that will let the girls one true desire come to fruition.

  • If you love oppai and dungeon crawling action, then Omega Labyrinth is sure to excite you when it drops next year! For features and screenshots, be sure to scroll down below.

Source: Official Press Release


Key Features




Tactical turn-based combat – Control the battlefield with expert positioning and use of skills!


Explore lengthy dungeons – Randomly generated dungeons brimming with loot is yours for the taking!


Item management made easy – The ‘Purse" system allows you to send items back to town if your inventory fills up in a dungeon.


A shopaholics dream – Purchase items with Omega Power, even the dungeons have shops!


Breasts bursting with power – Collect Omega power to grow your breasts! As your breasts grow, so does your characters power!


Reach maximum boobage – Grow to a Z-Cup in order to unleash the ultimate attack: Hyper Omega Slash! You deflate again after using it, so time it carefully!


Level up your characters stats and skills – Utilize the ‘Faint☆Awakening" system to improve characters by touching them until they scream with excitement!


Transform crystals into items with the power of breasts – The ‘Oppai Appraisal" system lets you reveal the true nature of loot!
Recover in the hot springs – Get your power back in the dungeon hot springs and get to know the ladies of Omega Labyrinth Z better!


Touch anywhere, anytime – No matter where you are, in dungeons, dialogue screens or menu screens, touch the characters for unique reactions!


Official Trailer


Omega Labyrinth Z - Announcement Trailer





honeys anime character

Holy moly the oppai in this game is NUTS!



honeys anime character

This game is definitely up your alley bee-kun haha.
























Top 10 Manga Twists List [Best Recommendations]



Adalisa Zarate































Final Thoughts





Adalisa Zarate






Author: Adalisa Zarate















Recommended Post


Top 10 Best Manga Endings







Wednesday, November 29, 2017

Love Live! Sunshine!! S2 – 08


Love Live! Sunshine!! S2 – 08




「HAKODATE」 (HAKODATE)
“HAKODATE”


God, I can’t get enough of this slightly darker and more serious tone that Sunshine has been adamantly been pushing on us.


General Impressions


With our Aqours girls safely awaiting their chance to perform on the big stage at the Akiba Dome, I was wondering what the show was going to do as it built up to that final moment. Luckily, we got an opportunity to fill that time with an unexpected appearance of our favorite rival group Saint Snow. Thinking back on it, it’s kind of crazy that we haven’t seen much of them this season. I guess it makes sense that they don’t really have much of a reason to appear since they’re competing in a totally different bracket because of their school’s location, but it would have been great if we could have seen a little more of their progression before getting such a heavy Saint Snow episode.


Minor gripes aside, I was really surprised to see the story show us that Saint Snow isn’t the invincible duo that they were painted as last season. As rivals to our girls, you’d assume that they’d be this incredible force that they’d have to eventually deal with when they reached the finals. But just like every other twist that the show’s thrown at us, you couldn’t have been more wrong if you thought that Saint Snow was going to make it to the end. Messing up their chance at making it to the finals with a misstep at the beginning of their performance, I remember feeling super down as I thought about how they lost it all with a simple mistake. But after taking some time to think things through, it’s moments like these that truly help someone grow into the best possible version of themselves. As with anything in life, nothing is guaranteed and while it’s great to see how someone handles success, I think it’s even more enthralling to see how someone handles failure. And if there’s something that this second season has demonstrated time after time, it’s that it can handle a failure story in the most entertaining way possible.


At this point in the post I would have loved to talk about the resolution that Ria would have come to, but it looks like we’ll have to wait until next week for the answer. Hopefully we’ll get to see something amazing like some kind of Aqours x Saint Snow performance or something!


See you guys next week!



Preview




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Ballroom e Youkoso – 21

「扉(ドア)」 (Door)
“Door”


I suppose it’s no revelation, but in many ways Chinatsu and Tatara are the worst possible pairing one could imagine in ballroom dance. That’s always been the elephant in the room during the second cour of Welcome to the Ballroom, with an explicit expectation that there was some underlying factor that would eventually make them an ideal pairing (frankly, after this much foundering anything less would be a letdown). The seeds of it have always been hinted at, certainly – I’ve written about them in prior posts – but damn, Ballroom is certainly taking its time in sprouting much from them.


Maybe, at last, we’re starting to see the worm turn here – though not before Tatara has been the victim of yet more highly dubious “help” from those he has no choice but to rely on for it. It’s a truism in sports that the most gifted competitors usually make bad coaches (the best baseball managers are frequently former second-string catchers), and the likes of Sengoku and Hyoudo are certainly doing their best to prove it in Ballroom e Youkoso. Hyoudo’s cavalier attitude can be pretty infuriating at times, and no matter how it works out, he did Tatara no favors by experimenting on his body – with zero explanation – literally in the middle of a competition. It may wind up helping (that would be the shounen thing to do) but I hate to see dumb behavior that like rewarded.


That said, that there are much deeper problems with this pairing is obvious at this point. This series can get pretty theoretical when it comes to dance, and this episode may have been the most striking example. The idea that the tall, elegant Kugimiya pair would excel in standard a while the more dynamic (by necessity) Tata-Natsu pair would have a better chance in Latin makes a lot of sense. As Hyoudo-kun notes, however, that kind of rivalry game really only matters when the skill sets of the two pairs are at a comparable level. As to Mako’s assertion that standard people are like dogs and Latin people are cat-like, well – I can sort of see where she’s going with that, but I certainly know some cats and dogs that would dent the metaphor.


In order to become an ideal (or even serviceable) pairing, I think Tatara-kun and Chinatsu need to figure out what sort of pairing they intend to me. It’s telling that not even the dance press (it exists, apparently) knows the name of Kugimiya’s partner (it’s Idogawa-san, for the record, and I don’t know if it’s been mentioned at all in the series). That works for him – whether it works for her has not been shown to be relevant yet. For Sengoku and Chizuru it’s quite different – they fight like, well- cats and dogs, but on the dance floor they mesh. Chizuru was a partner who had a clear idea of how she wanted to dance – and had no patience for a leader who had no clear path in mind.


It’s not difficult to see which model makes more sense for Chinatsu and Tatara – but getting there certainly isn’t easy. The metaphor the series uses for this is fitting – a young and brash Chinatsu towering over a smaller and meekly affable Tatara who has no idea how to “open the door” for her. A boy who can’t assert his own personality through his dance and a girl who can’t abide the thought of following someone else’s lead – again, it’s hard to imagine a worse partnership. Each of them has to effectively become something they’re not in order for this to succeed, which from the perspective of making them confront their respective weaknesses might make sense. But in practice, can that really work?


Maybe these two really can meet in the middle (empathy is the key) but we’ve never seen an example of a dance partnership that works that way apart from possibly Sengoku and Chizuru (and I’d argue that dynamic is quite different). I suppose it almost has to end up working out that way or we don’t really have a story, but Ballroom e Youkoso can certainly never be accused of making it look too easy…



Preview

Saudi Arabia Signs On for Most Extreme Elimination Challenge


Most Extreme Elimination Challenge, known originally in Japan as Takeshi"s Castle is show about schadenfreude. The competition show took what Japanese game shows are best known for in the West, pain and humiliation, and took it up to 11. Players ran and jumped through nigh impossible obstacle courses at the risk of falling into muddy water or getting covered in some unknown substance. While Japanese game shows may have cornered the market, this type of entertainment is anything but culture restricted. In fact, Saudi Arabia is ready to create its very own version.


The Saudi Arabian General Sports Authority"s chairman Turki Bin Abdulmohsen Al Alsheikh, Prince Faisal bin Bandar bin Sultan Al Saud, and Saudi Arabia"s ambassador to Japan Ahmed Bin Yunes Albarak visited TBS Holdings in Akasaka, Tokyo where they signed a contract on November 24 to reproduce the show for Saudi Arabian audiences.


The show is slated to debut at the end of next year on several Saudi television channels. The staff are sparing no expense and even recreating an Arab-style castle in Riyadh. The 50-obstacle course and castle will be built over the course of 10 months and take up approximately 300,000 square meters.


The Saudi Arabian General Sports Authority hopes that by broadcasting a local version of Takeshi"s Castle, it will promote sports entertainment among the country"s youth.


Prince Faisal previously visited TBS in May 2015 and the visit led to a Saudi production of the Japanese sports program SASUKE (Ninja Warrior).


The group met with TBS Holdings president Toshichika Ishihara, who thanked Prince Faisal for his cooperation on the SASUKE remake and promised his support on the upcoming Takeshi"s Castle project.


American production company RC Entertainment, Inc. took the Japanese original starring Takeshi Kitano (Beat Takeshi) and dubbed it into English, changing Kitano"s role from Count Takeshi to Vic Ramano, re-editing much of the footage to create a different premise and add a dash of gross-out humor.


Takeshi"s Castle has aired in 159 countries according to TBS. It has also been remade in Thailand, Indonesia, and Vietnam.


Source: Yahoo! News Japan, Arabian Business via Hachima Kikō




Saint Seiya Cosmo Fantasy iOS/Android Game Launches in the West

Bandai Namco Entertainment released its Saint Seiya: Zodiac Brave iOS and Android game in the West under the title Saint Seiya Cosmo Fantasy on Monday.



Bandai Namco Entertainment describes the free-to-play game:



Based on the popular anime that debuted in the mid-eighties, Saint Seiya Cosmo Fantasy lets fans experience the story straight from the original anime series. Players engage in fast-paced action RPG gameplay as they create a team of up to five from a roster that includes all of the Bronze Saints, Silver Saints, Golden Saints and even the Black Saints, voiced by the actors from the anime series. Players can even modify their Super Saints by using the character building feature, complete with super moves and special items to upgrade their characters. Saint Seiya Cosmo Fantasy draws old and new fans into the game with stunning presentation including fast action gameplay and flashy Ultimate Moves all controlled by intuitive tapping and swiping gestures.



The game launched for Android in Japan in January 2016, and later launched for iOS in April 2016. It was also slated to debut in Taiwan and Korea around the same time. As of Monday, it is also available in the following countries: Argentina, Austria, Belgium, Brazil, Bulgaria, Canada, Czech, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Mexico, Netherlands, Norway, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, the United Kingdom, and the United States.


Toei Animation also collaborated with DeNA for a different smartphone game titled Saint Seiya Galaxy Spirits.

Fullmetal Alchemist Live Action Movie Review



Sloan The Female Otaku




Never Forget



  • Episodes : 1 (Movie)

  • Genre : Fantasy, Adventure

  • Aired : Nov 2017


We’re assuming you have either read the critically acclaimed manga, or watched the masterful anime series of the same name. This article will mainly focus on the live action Fullmetal Alchemist film as an adaptation. Thanks to the staff at Anime NYC, we were lucky enough to watch this amazing film before it even aired in Japan. But in case you forgot about the story, or just want to take a trip down memory lane, continue to the following section.



Contains Spoilers












Alchemy is magic down to a science of sorts. To create something, one needs to give up something else in equivalent exchange. At a young age, the Elric brothers, Ed and Al, became fascinated with alchemy. After their mother died of a sudden illness, Ed and Al decided to bring her back through human transmutation - the ultimate taboo in alchemy. By doing so, Al was taken away and their mother appeared as a burnt corpse. Heartbroken but not defeated, Ed gives up his arm and leg to bond Al’s soul to a suit of armor. Now the two search for the Philosopher"s Stone, a stone that can create anything without having to do an equivalent exchange.


Thankfully, the boys are very talented, as Ed can use alchemy without having to create a transmutation circle. And Ed can still use alchemy, even as a hollow suit of armor. Becoming the youngest state alchemists of all time, Ed and Al find themselves closer to the Philosopher’s Stone. Time and time again the Elrics run into fakes, but through their journey, they uncover the truth about the stone and their government.


In the meantime, strange supernatural creatures resembling humans roam around every corner, and Ed and Al keep running into them. They are homunculi; artificial humans. Their job is to protect the sacrifice, and enforce any order Father insists upon. But eventually, the truth sets itself free, when Ed and Al discover that the Philosopher’s Stone is made up of human lives. They decide to give up on the Philosopher’s Stone and find another way to get Al’s body back. But first, they must defeat the homunculi and everything else the government is hiding.



Before the film started, an interview was played with the original creator of the manga, Hiromu Arakawa; and Ed’s actor, Ryosuke Yamada. Arakawa’s face was covered by a drawing of a cow, as that’s how she sees herself. The two talk about how they love the film and seeing it come to life. Arakawa herself especially loved the movie, and even wants to see a sequel. If the original creator is happy with the film, how could anyone dislike it?


Within recent years, we’ve gotten more live action adaptations of multiple anime and manga franchises than usual. A lot of the time, the live actions are rushed during production, so they look cheaply made and horribly adapted. It’s as if the director didn’t care for the original work. This is not the case with Fullmetal Alchemist. The characters were perfectly cast, the CGI was lifelike, and the pacing was phenomenal. You could tell that director Fumihiko Sori, is very passionate about Fullmetal Alchemist, and truly put his heart into it.



To properly adapt the entirety of Fullmetal Alchemist, studio Bones made it into a 60 episodes anime series in 2009. However, a movie can only run for so long, hence why Arakawa would like to see a sequel. The live action film is over 2 hours long. It adapts the first season and a half of Fullmetal Alchemist Brotherhood. This means that characters were cut out, and integral scenes to progress the plot were also scrapped. However, Sori was able to make every flow just right so that Fullmetal Alchemist fans and newcomers would be satisfied.


Speaking of satisfied, the ending leaves you with the same feeling of excitement that you had when you first watched/read Fullmetal Alchemist. Sure, things were rushed and changed towards the end (more on that later), but overall, Fullmetal Alchemist did its best to bring the story to life. Moving onto the technical side of things; the CGI was stunning. There weren’t any awkward green screen backdrops, or cheap special effects. Al was completely CGI, but the way he moved made it seem as though there was an actual person inside that suit of armor.


When alchemy is used, a spectacle of rocks or flames soar in the air. It’s incredibly lifelike, to the point that you have to question whether it’s really a special effect. As for the soundtrack, it captured the atmosphere of a fantasy adventure series. And the theme that played during the credits was a catchy pop song that we will gladly download. But don’t just watch the credits for the catchy song, there is a special clip as well!









Why You Should Watch Fullmetal Alchemist


1. Perfect Casting



There is no way we could see any of these characters being played by anyone else. Not only do they look like the characters (despite the story taking place in Europe, and the actors being Japanese), but they got the personalities down pat. Although Al is CGI, Atomu Mizuishi did great voice acting as an innocent sweet child. The actors put so much effort into their characters, that you feel as if they are the characters. Moments of sadness may even make you tear up, as you see a character breaking down or screaming.


When our favorite characters first showed up on screen, the audience cheered. Not only because we love the characters, but because they appeared in a way that’s uniquely them. For example, Maes Hughes, a character beloved by all for his happy attitude, makes his entrance by busting through a door with the biggest of smiles. Roy Mustang enters the big screen by showing off his epic flame alchemy. And Ed (as a 13-year-old) appears by jumping off a building, sticking the landing, and saying a cool one liner.


2. Pacing



Although the film was rushed and even changed towards the end, the majority of the film was paced very well. Immediately, you’re introduced to Ed and Al’s backstory, followed by the end results of the Liore priest’s actions, and quickly making a trip to the Sho Tucker incident. This may sound rushed as well, but in actuality, only the important parts from the manga/anime were shown. This gave the audience no time for dilly-dallying, but instead wrapped us into the fantastical world and plot. By adapting important scenes, a newcomer would not have to force themselves to read the manga in order to understand the story.


Given the length of the film, and the content the director had to work with, it is very impressive that almost every character got enough screen time. From the film, a newcomer can understand and sympathize with Ed and Al’s tragic past. A newbie will also feel a romantic bond brewing between Ed and Winry. It’s honestly mind blowing as to how Sori was able to compile so much of the story and have it make sense, all in roughly 2 hours.


Why You Should Skip Fullmetal Alchemist

1. Changed Ending



When adapting a work, you can almost always expect something to be changed. The question is how much will be changed, and how big of an impact will the change have on the story? Unfortunately, the last 30 minutes of the film were drastically altered. The worst change by far was giving Sho Tucker more screen time. Yes, you heard us correctly. They gave one of the most hated characters in anime/manga, more screen time. Sho Tucker was released from prison, and sort of played the roll Kimblee had in the original series.


The same can be said for Hakuro, as he played the role of Wrath. Sho Tucker and Hakuro team up to create an artificial army using Philosopher stones. The famous scene of Roy Mustang repeatedly killing Lust was also changed. Instead of carving a transmutation circle into his hand, and snapping his fingers repeatedly to kill Lust, Mustang gets help from Ed and fires a long beam of flames to burn Lust. Lust then dies feeling happy that she could die like a human.


2. Cutting Out Characters



There are a wide variety of fan favorites throughout Fullmetal Alchemist. Such as Armstrong, Scar, Olivier, and Greed. Sadly, none of those characters show up. This is especially odd in Greed’s case, considering that Greed plays a huge role in the story by introducing homunculi to Ed and Al. Wrath was briefly mentioned in the film, but again, his role was taken over by Hakuro.


Even stranger was Scar’s disappearance. Multiple times throughout the film, we were told about the Ishvalan War, and later find out that Ishvalans were used for the Philosopher’s Stones creation. Seeing Scar trying to get his revenge for the slaughter of his people would have made sense in the film. Perhaps they couldn’t cast a tan enough person who spoke Japanese? Whatever the case, we just wish one of these characters had screen time instead of Sho Tucker.



Fullmetal Alchemist is most definitely worth your time. If you want to introduce a friend to the story even though they’re not into anime, then this movie is perfect. And if you just want more Fullmetal Alchemist in general, you’ll love the film even more. It may not be a perfect adaptation from start to finish, but what we got made us more than happy to see a sequel. Will you be watching the Fullmetal Alchemist live action film? Have you read the manga, or watched the anime? Let us know, and we’ll be happy to reply with our experiences as well. Till next time!




Sloan The Female Otaku






Author: Sloan The Female Otaku




Sup everyone! I’m your female otaku. And that’s the intro I use for my Youtube videos. After being an otaku for 5 years, and a lover of film editing for 8, I decided to explore my horizons by writing articles on anime and otaku culture. I also love cosplaying and making people laugh. Please subscribe to my channel at Sloan The Female Otaku if you want to see more. Sayonara!


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Final Thoughts





Matt Knodle






Author: Matt Knodle




I come from Indiana, where I grew up near a video rental shop that proudly stated “The widest selection of anime in the state”, setting me on a course to enjoy as much anime as possible. I’ve devoted myself to over-analyzing various sports anime and video games probably more than they were ever intended. I currently co-host a weekly sports anime fan podcast called KoshienCast with my good friend, Matt.


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Tuesday, November 28, 2017

3-gatsu no Lion 2nd Season – 06, 07

「小さな世界 / 手紙」 (Chiisana Sekai / Tegami)
“Chapter 56 Small World / Chapter 57 Letter”


End Card



「梅雨の始まり / 蜂谷」 (Tsuyu no Hajimari / Hachiya)
“Chapter 58 Start of the Rainy Season / Chapter 59 Hachiya”


Hina’s Predicament


Throughout these two episodes, Hina’s suffering continues on with no end in sight. Her teacher keeps brushing her off, and no one will stand up to the bullies. However, she does find solace within her household, although there’s a dire lack of permanent solution.


I think that we’ve been seeing an exploration of potential approaches, only to find out that these types of situations are truly delicate, and tricky to a fault. Too little effort, and you may as well have done nothing. Too heavy-handed, and some undesired consequences may arise. We see that even Takahashi’s intervention can only provide a brief respite, by momentarily raising Hina’s spirits. In fact, I would argue that his involvement only exacerbated the issue, since it gave the bullies a perfect narrative to push. They wasted no time in framing Hina as being a slut, who was fooling around with Takahashi.


Upon his immediate reaction to the unwelcome news, it was terrifying yet awesome to see Rei flare up in such a way. If we exclude his vulnerable outbursts from the first season, I’ve never seen such powerful displays of emotions coming from him, and it is here that we can see how the Kawamoto sisters have formed a cornerstone in his character development. No longer is he the pushover of old. Rather, he constantly strives to be a dependable person, who can look after the people he cares for. That said, he is still the same old, awkward Kiriyama, unintentionally startling some animals when he suddenly raises his voice in solidarity. Then again, who wasn’t on the same page? I personally feel an indescribable rage towards the bullies first, then towards the teacher above all else.


For someone who usually maintains a solid composure, it’s been really interesting to be reminded that despite being a mother by proxy, Akari is still a young woman with her own insecurities. Although Someji and Misaki are capable relatives, she worries about an extenuating situation, where she will have to go to school and confront the parents of Hina’s bullies. To be honest, I can see why such a concern would be legitimate. Imagine a middle-aged mother, who effectively enables her daughter’s terrible behaviour. Such an individual would be quick to protest her daughter’s innocence, and assert herself over Akari by ruthlessly putting her down. Even with all her love and best intentions for Hina, I could see Akari crumbling under such an unprecedented crisis. Let’s hope that the worst-case scenario doesn’t come about, right? I would hate to see such a beautiful smile getting fractured.


Rei vs Hachiya


In my opinion, this was the best shogi game depicted thus far in 3-gatsu. Due to the opponent, it was highly kinetic and fairly intense. Plus a new kind of difficulty arose. Rei’s perspective fantastically conveyed the unpleasant experience of playing against someone like Hachiya, who would fidget and make loud noises at sporadic intervals during a match. Often times, I found myself experiencing second-hand discomfort and irritation. By the way, these kind of physical reactions are a testimony to Shaft’s incredible directing. Anyhow, I wouldn’t blame people for thinking it’s a cheap tactic to unsettle shogi opponents. However, Hachiya strikes me as someone who suffers from ADHD. For those reasons, I’m willing to give him the benefit of the doubt, and you could never really deny his sincere passion for the game. Combine all these quirky traits, and you might even find him endearing. I’d say he won me over, after knuckling down on Kiriyama in the post-mortem, while demolishing parfait after parfait.


Concluding Thoughts


Rei forges ahead into the semifinals, and with Nikaidou hot on his heels, I look forwards to seeing what the next few matchup brings. Just how far can his newfound determination take him, or even better, what will he do if he falls short?


So far, the pacing has been nothing short of amazing. Where most other shows would struggle to follow up from a climax, 3-gatsu just seems to naturally transition between moments, continually moving from strength to strength in its depiction of Hina’s problem with bullies. Shaft deserve credit for faithfully following on, but most of my praise has to go to Umino Chica, who set down the entire groundwork that made everything possible. Both her character and story-telling feel organic in their construction,


Anyway, I’d like to play the Devil’s Advocate for Hina’s teacher because reading the manga grants me the benefit of hindsight, thus altering my initial preconceptions. Otherwise, I suspect that I would also be up in arms over how she chose to handle Hina’s situation. While it’s true that the teacher’s passivity is utterly despicable, humans all have their reasons for acting in certain ways. Righteousness is typically the natural course upon which our feelings run, but over time, disillusionment over the system can slowly erode away our capacity to do what’s right. That is to say, we become paralysed by an indescribable fear of failure, to the extent that we’re prevented from taking proper action. Not that it justifies losing courage, when the weak and vulnerable are crying for help. However, it’s completely understandable that not everyone has the same kind of conviction we see within Hina.


Zaiden’s Anecdote


Early on in my school days, I remember that I was quick to stand up for my friends, getting in tussles with larger kids who picked on anyone I cared about. Unfortunately, the same could not be said for those who I thought were my friends. What I’m about to tell you precludes my most bitter memories from secondary school.


This guy who could never beat me at Pokémon battles thought it would be hilarious to dump an entire plate of spaghetti over my head out of spite. Not saying I was perfect, considering I was as arrogant as they come and a sore winner. But what shocked me was that none of my friends tried to help me, stand up for me, and all left the scene as soon as they could.


What’s more, this kid went straight to our Head of Learning, and straight up lied to them about how I was the one who threw food at him, landing me into two weeks worth of detention. The kicker? Not one person who I thought of as my friend stood up for me.


Their shallow reasoning was as follows. Judging by my character, they thought that I would be quick to forgive and forget. That is to say, by not choosing a side, they thought could keep both friendships, even though one side had clearly wronged. And the worst thing? I never got an apology from this scumbag.


The ridiculous thing? My ‘friends’ told me to forgive and forget, and ‘make up’ with the perpetrator. Water under the bridge, making life easy for them. The dumb thing? I did exactly that, just to make my ‘friends’ happy. But he always continued acting like he was somehow the victim, and it felt horrible having to stick around someone who had wronged me in such a vile way without remorse. And what my ‘friends’ did was enable his lousy behaviour. One ‘friend’ told me they let him get away with it, because he never directly hurt them, making it okay for them. Needless to say, I don’t speak to that person anymore.


I’m not ashamed to admit that I cried at the time, cleaning up the floor covered in spaghetti, while the rest of the school kids in the dining room looked on in glee. Much like Hina, I also cried on some random nights, because I felt really abandoned, and the incident messed me up for a long time. However, I managed to come out stronger, and eventually found the genuine friends I had always wanted. There’s one in particular that comes to mind, that I want to talk about.


End Card



A Heartfelt Message to My Best Friend


Dear Alvin,


I know you sometimes read these Random Curiosity posts. Whether you’ll read this one is anyone’s guess. Nevertheless, I just wanted to say, I love you lots and thank you for being my best friend over these past few years!


A lot of people in our secondary school misjudged you, readily dismissing you for being ‘lame’. Not only were they completely wrong, but they utterly failed to see your true worth and value. From the bottom of my heart, I am thankful and blessed to have you as my best friend.


While you may be awkward at times, that does not refute the fact that you’re a truly good person at heart, who holds a deep sense of compassion for your peers. You would stand up for me without any hesitation, and properly listen to me when I needed someone to confide in. As I would do for you as well.


Had I known you prior to the spaghetti incident, I know I wouldn’t have experienced such loneliness. As such, it is my regret we couldn’t have been best friends earlier on during our time at secondary school, since I wish I was there to help with your hardships too. I will always have your back, and if I needed someone to have mine, I’d trust you for time immemorial. I hope we can continue to be best friends, till death do us part.


Yours sincerely,


Zaiden

Animegataris – 08


Animegataris – 08




「アリス, オカネガタリマセンワ」 (Arisu, Okane ga Tarimasen wa)
“Arisu Can`t Make Enough Money”


Ever since Animegataris began, it’s made itself abundantly clear that plot is not its strongest suite. The twist at the end where Tsubaki is under direct orders from the principal makes that distinction apparent. Instead of developing on the threads that have already been pulled out, they want to include more to the equation.


It doesn’t clear up the air, but rather creates more confusion on what’s happening. Who’s influencing the principal? What does he know about the old anime club? Does he have any information on the beret or Neko, or the role they play in the anime club? Does Erika feel deja vu around Maya because of the Animegataris skits they starred in back when they were doing promos for a Ghost in the Shell movie? Why is Kouki sketchy? These were fun episodes, but the push for the anime club to set up an exhibit definitely feels like an obvious distraction while the show still tries to figure out what exactly it wants to get at with its story.


What makes this frustrating is the fact that it does lighthearted referential comedy very well, and would’ve been perfectly fine without trying to force a deeper story. It was funny to finally see Minoa’s dad outed as a hardcore otaku, giving her a device to record the remaining dubbing because he can’t stand to see anime in trouble. I’m surprised Minoa didn’t catch on at all to her dad being the guy who showed up to Comiket to ease the line of patient otaku, especially since they actually talked about him being a pivotal part of the convention enough so to have studied his face. The revelation that he remembers the anime Minoa watched could also hinder what makes her mixed up anime memories significant since they could just leave it at the anime simply being some average childhood series that her dad remembers her liking. If I put my thinking cap on the shelf, however, it was a joy to see Minoa’s dad come out of his shell, and openly share his obsession with anime with his daughters.


What helps the episode is that the anime the club made was adapted in its entirety in glorious MS Paint-esque fashion. The hodge-podge of ideas the club had about what their anime should have shines the brightest through the slapped-together artwork that genuinely looks like something a high-school otaku would make. It reminded me of a manga my high school anime club was trying to come together to make. The plot was a mess, but I remember we planned on having a gimmick similar to Yui’s fanservicey work-out routine where a character would begin the chapter with a cardboard cutout of a letter of the alphabet, counting down to Z and eventually moving towards Roman numerals.


The slapped-together feel and heart-felt love for anime that encompasses anime clubs is presented with flying colors the the show’s execution and tributes. Reusing the ED theme with the CG girls was a bit weird, even if it was revealed to be a flash forward to the performance of their anime’s theme, but it’s made up right away with the Lucky Star homage in the ending credits. Hopefully, we’re getting a little closer to finding out why everyone’s so hush-hush about the previous anime club, or what’s going on.


Preview




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Atelier Lydie & Suelle Game"s Trailer Shows Characters, Gameplay

Gust began streaming a second promotional video for its Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings (Lydie to Suelle no Atelier ~Fushigi no Kaiga no Renkinjutsushi~) game on Wednesday. The video introduces new and returning characters and shows clips from gameplay.



The game"s website also confirmed returning characters Cornelia, Hagel, and Pamela.


The game will ship in Japan for the PlayStation 4, PlayStation Vita, and Nintendo Switch on December 21. The regular version of the game for PS Vita will cost 6,300 yen (about US$56), and the PS4 and Switch versions will cost 7,300 yen (US$65). A Premium Box edition will bundle a visual book, two song and mini story CDs, a B3-size cloth poster, three mini clear files, and a download code for in-game items. The Premium Box will cost 9,300 yen (US$83) for PS Vita and 10,300 yen (US$92) for PS4 and Switch.


The Atelier 20th anniversary box release will bundle the bonus items from the Premium Box, an alchemist pin badge collection, two crystal paperweights, and a premium visual book. The set will cost 24,600 yen (US$220) for PS Vita and 25,600 yen (US$230) for PS4 and Switch.



KOEI Tecmo America will release the game in the West on PlayStation 4, Nintendo Switch, and PC via Steam in on March 27. KOEI Tecmo Europe will release the game for the same platforms on March 30.


KOEI Tecmo America describes the game:



The gripping conclusion to the Mysterious series marks the 20th Anniversary for the Atelier franchise, following the tale of the alchemist twins - the reserved but caring Lydie Marlen, and the eccentric and carefree Suelle Marlen. The young twins work alongside their father at the family atelier, but due to his inexperience in alchemy they rarely see any customers. While working hard to hone their skills, the duo uncovers a mysterious-looking painting, and as they reach out to investigate the girls are drawn inside a world bountiful with rare materials… perfect for Alchemy! This fateful discovery is just the beginning of the twin"s adventure leading them to their joint goal… to run the best atelier in the country.




The game will feature a new item type called "Kasseika Item" (Activation Item). It will impart great effects when used in alchemy. The combat system will focus on "combination battles" that will emphasize party composition and who will be on the front and back line. It will also introduce a new "Battle Mix" system for alchemy during combat.


The cast includes:


Maria Naganawa as Lydie Marlen (character design by Yuugen), the older of the twin sisters who work in their father"s unpopular atelier. She has a gentle and sociable demeanor. She moves to the beat of her own drum, and is a bit of an airhead. She is not inclined towards physical activity, but is instead a diligent student, with a good nose for the arts.

Hikaru Akao as Suelle Marlen (character design by NOCO), the younger of the twin sisters who work in their father"s unpopular atelier. She is a tomboy with a bright personality who loves teasing people. She has a little bit of a mischievous streak. She has the air of a genius, and has broad knowledge on many things. She is weak to bugs of any kind, and she causes quite a stir if one so much as lands on her shoulder.



People who order the game through Gust"s online store will receive costumes based on Marie and Elie, the protagonists of Atelier Marie: The Alchemist of Salburg and Atelier Elie: The Alchemist of Salburg 2, the first two games in the series, as a first-printing bonus.


The most recent game in the Atelier franchise is Atelier Firis: The Alchemist and the Mysterious Journey, which shipped for PlayStation 4 and PlayStation Vita last November in Japan. KOEI Tecmo Amercia released the game in North America on March 7 on the PS4, and digitally on the PS Vita and PC, and on March 10 in Europe for the same platforms. NIS America localized and released some of the previous games in the series, including Atelier Meruru, Atelier Totori, and Atelier Rorona.

Danchigai"s Kazusa Yoneda Launches New Manga

Romantic comedy follows boy who tries to change his image in high school




This year"s January issue of Ichijinsha"s Monthly Comic Rex magazine began a new manga series by Kazusa Yoneda on Monday. The manga is titled Akuyaku Ōji wa Koi ga Dekinai (The villain"s prince can"t be in love).



The manga is a romantic comedy starring the clever and handsome son of a wealthy family. In middle school he only ever studied, and everyone said he was plain like a background character. When he gets to high school, he enacts a plan to change his image to be more like a "main character" and get the perfect girlfriend.


Yoneda launched the ongoing Danchigai manga in Manga 4-Koma Palette June 2011 and Ichijinsha shipped the sixth compiled volume in September. The manga inspired a series of anime shorts that streamed on Crunchyroll as they aired in Japan in 2015.


Yoneda also drew a manga adaptation for Key"s Little Busters! visual novel.


Source: Comic Natalie




New Screenshots and New Features Revealed for AOT2!




What You Need to Know:



  • KOEI TECMO America released details about the exciting new and improved gameplay features and playable Scouts from the upcoming action title ATTACK ON TITAN 2.

  • Among the new features detailed are ATTACK ON TITAN 2’s Buddy Actions; which are support options team members can offer to one another. These options include Rescue, Recovery, and Titan Transformation; the latter of which offers a team member the potential to unlock the power of Titans!

  • Outside of the battle, Scouts will be able to replenish their gas, blades, and other supplies at Bases. Some bases also serve as safe havens as they are equipped with automated artillery towers that attack Titans.

  • Not all features are support-focused however, with moves like hook drives resulting in a fast-paced ‘jump and evade’ style attacks and sneak attacks helping Scouts strategize and withhold powerful attacks for just the right moment. For sneak attacks to be successful, the Scouts have to remain undetected by Titans; a feat not so easily achieved if players linger too much in their gigantic foes’ field of vision.

  • Players will also be able to equip flash grenades, used to incapacitate Titans in danger zones. Items such as restraining guns can also assist in the capture of Titans.

Source: Official Press Release


Screenshots











honeys anime character

Man this new screenshots are looking soooo sick! The visuals are superbly crafted!



honeys anime character

Looks like I"m watching the actual show itself!
























Planet With – 05

「パラディンブレイク・1」 ( Paradinbureiku 1 ) “Paladin Break 1″ I’ve kind of given up on there being any sort of middle ground with Planet With . The a...